For those of you are unfamiliar with what exactly an "indie game" is, do not be alarmed for it is not a racial slur of any kind:) It is, in fact, a video game title whose artistic direction and vision are sole properties of a group of individuals (most often team sizes range from 1 to 5 members) that exclusively handle the burdens of financing and developing their projects entirely on their own. A task that seems daunting at best.
The film highlights the creative exploits of three developers (Team Meat, Polytron, and Jonathan Blow) ( known for the games they have created (the titles being Super Meat Boy, Fez, and Braid respectively).
The film not only highlights the rises and falls of game development cycle but also provides insight into the lives that these game developers and their families lead. It provides a level of characterization not often seen inside the many hacks and saws common to popular titles such as Super Meat Boy.
A Mario-esque platformer in which you, a "skinless" boy must save your "bandaged" girlfriend from impending doom |
Furthermore, the film goes into a brief history of independent game development especially emphasizing the advent of modern-day digital download services such as the aforementioned XBLA and PSN whose purveyors (namely Microsoft and Sony respectively) have allowed for lower budget titles to receive their fair share of the spotlight in light of mega titles like the Call of Duty Franchise and Halo series alike.
Polytron's Fez's artistic style is rivalled by few |
Until next time... so long.
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